Update 0.3.0
BytExecutor2
Additions
- Added two new experimental options.
-
Save Current Directory Position
: Allows you to save the current directory you are in and loads it across sessions. -
Force Unique Names
: Forces elements in their directory to have unique names
-
- Added several new options.
- Default Snippet and Folder names.
-
Swap Behavior of Create Element Icon
: Lets you restore the 0.1.0 behavior for the create element icon. -
Select Elements Dragged On Opening Folder
: Automatically reselects elements that you dragged inside a folder. -
Open Folder On Drag
: Whether BE2 opens a folder on dragging something inside it. -
Fast Saving
: Utilize the legacy saving behavior of BE1.
- Added a proper folder to place backups.
- A new action called
Load Last BytSources Backup
was implemented in the pop-up menu.
- A new action called
- Added a new type to
BytLib:Require(module)
wheremodule
can be a string. This loads a byt rather than a regular ModuleScript.- This also means that byts can now return values.
- More information can be found in the Help section.
Changes
- It is now possible to edit scripts with
ServerClientExecution
enabled during playtesting. (bugs are to be expected) - Replaced the
\
in the directory name with/
. - Parent element is now more responsive when entering with a mouse.
Fixes
- Imported scripts now replace spaces with underscores.
- Fixed issue where the custom script editor would sometimes fail to auto-indent in cases such as
function Foo.bar()
.
General
Additions
- Added new Debug options.
-
Logging Enabled
: Prints content onto the console. -
Log Noncritical
: Prints non-critical messages onto the console.
-
Changed
- Increase the minimum size of the Preferences widget.
Fixes
- Improved internal codebase.