Hello today I am announcing my exploiter database!
It allows people to add exploiters by themselves. To add an exploiter you need to open a ticket and wait for it ticket to be verified.
Hello today I am announcing my exploiter database!
It allows people to add exploiters by themselves. To add an exploiter you need to open a ticket and wait for it ticket to be verified.
There have been many posts similar to this.
The issue is that you could never really trust this database of yours, since you, or anyone with access can modify it at any time and add / remove entries.
Say you have some personal issues with someone, or if you don’t like a certain person, then you would be able to blacklist them from games using this.
It’s best to just have your own database for your own game.
Very advanced & trustworthy exploiter identification process
I don’t find any exact issue if a user has their ban database public but if they want others to use it, well the maintainer/reviewers or such of the project must be responsible.
Ideally, before a user makes a ban database public for everybody to use it, i recommend for them gaining reputation or such before that.
I have a project/organization similar to this though instead of it being put in the Community Resources category on Developer Forum, i put it in the Bulletin-Board category because i tend to link it in the description of some roblox games i am affiliated with.
Erm there were screenshots with exploiters bypassing FE and more stuff.
How is that not an exploiter
So trustworthy that the guy in screenshot youre showing started abusing animations on some girl
Aside what other people have said, this also just isn’t the right way to go about banning. From what I’ve seen, the majority of the time alt accounts will be created for the user to exploit in their game of choice.
It should be left up to every individual game to catch their own exploiters. This is not because of accuracy, but because the chances of an exploiter continuing to exploit in others games after being banned in their target game is arguably low. Not to mention the chances of the exploiter actually being found in this database (or any similar) is very slim, and ultimately dwindles this down to just a loss of performance.
In other words, It’s a cool concept, but likely wont be very affective
said basically this nd got banned from his server.
this isnt the way to go about this, just make an anticheat.