I have a question I want to ask this community.
IMPORTANT: Do not answer my questions with yes, no. I want explanations my friend ^^
Let me share my experience with DataStorage and here are my questions:
I think I’m good at data storage, but how safe is it really? As I would expect my game could be exploited, but the question is, can hackers exploit DataStorage?
Every DataStorage script looks different, I mean if you just look around DataStorage scripts. Everyone scripts something differnt in DataStorage, some with Digits, some with “you know what I mean”. Now I am asking to you, is it enough to just make a DataStorage script with: BindToClose, PlayerRemoving, PlayerAdded. Or do you think thats just a small area of DataStorage?
I want make a game where I can save my swords, should I use Data Storage for that? My plan is: Make a Folder in Data Storage and later I can save my swords in there. Good idea?
So Do I need to use Remotefunctions for DataStorage, or better: is it necassary to use Remotefunctions?
I am afraid of using DataStorage with my small knowledge
Please if you answere my question then all. Thanks!