Rather than anti exploits, focus on script security.
Every exploit targets the vulnerabilities that the scripts have and if there aren’t any, there’s barely any use for anti exploits.
You know this and people have probably pointed it out already, but it should be noted that Luau isn’t something that came hot out of the oven recently. Modifications to the Lua VM were happening many, many years ago. Luau is just the name for it now especially with the more recent major changes, particularly removing debug information which makes it a bit more annoying for script decompilation.
Is there any good anti exploit scripts out there?
Isnt FE technically a bypasser?
FE is FilteringEnabled is a property of Workspace. FilteringEnabled is not an anti-exploit. FilteringEnabled prevents exploiters from making changes to their client and have them replicated over to the server.
Should note this property is essentially useless now as the strict network filtering is always forcefully enabled no matter what that property is set to.
Game being exploited heavily, not sure how to resolve - #178 by MallocByte This post also has a very good explanation and in detail explanation of certain exploits that I would recommend to anyone looking to secure their game.
That’s… exactly what this topic is though?
Great resource, learned a lot from it, just one question are exploiters able to modify a tool? Like name, or its children
On the client, yes. They are also able to delete the tools children to my knowledge, as long as it is in their hand. Other property changes won’t replicate though.
Basically comments are removed by the compiler when code is compiled. This is why exploiters can’t get a local script’s source which has all the comments in it.
So probably one of your developers leaked your game.
Thanks for the information I learned something from it.
Will there be a possiblity is in the far future that exploiters can not steal the workspace or any of the current steelable places
No. Geometry needs to be sent to the client so they can actually interact with the game. Best you can do is file dmca requests if you see unauthorized use of your works.
Question. Can roblox sue the companies/websites creating or hosting download for these exploits?
Exploiters. Exploiters are people who use some sort of hacks from other websites made by different people… heres a two examples of exploits:
- Synapse
- JJSploit
The reason so called ‘exploiters’ come along and exploit the game is because they think it is ok to ruin games for everyone no matter what age they are, I believe Roblox needs to do something about this because there are many types of exploiters that can use very sensitive contents that are usually moderated aka censored by Roblox without exploits but with exploits it does happen…
What is my opinion on these ‘immature’ exploiters?
My key idea on these immature exploiters is that all type of exploiters can join any server EVEN if you may be friends with them, to be honest, I think these ‘exploiters’ are probably like 12 year olds+ well, I believe so anyways… just because of the way they are doing these types of inappropriate things and how childish they can be. Types of things exploiters could do:
Types of examples exploiters can do with their exploits:
- Noclip (fly) and walk through walls
- Speed
- Btools (probs don’t show up to anyone anymore) (deletes certain parts in game)
- Depending on the exploit they have, they can steal the map…
and alot more…
Exploiters can also say inappropriate language that ofcourse would be covered up… I won’t go through any type of inappropriate language as it is against the rules. . but they can be very hurtful…
There are probably alot more info about these exploiters, but I think we get the point now…
I hope this also helped.
Informative and useful post. You’ve educated me very well making this post.
@alexfinger21 no, pretty sure they would have done it already if they could, it’s better for developers to just implement per-game anti exploits since all games are different.
@ii_Operxtions not sure what new this adds other than needlessly attacking exploiters.
Roblox has made multiple ban waves and try to patch exploits every wednesday, its just exploiting has become such a wide scale its basically impossible to combat fully
I believe there is no way to stop exploiters from
hacking games such as flying, no-cliping or stealing a map, the only solution is by securing your scripts or so whatever, exploiters can bypassed the anti-exploit by executing a script.