ExtraFunction Plugin is back with a the new Pro version!

If you’d make a Part to Ray cast script Plugin I wod absolutely like it ( and buy it if there’s a good demo (place)) because it would save me days of useless work.

1 Like

You should maybe make the pro version paid, then no one’s allowed to puplish the source code too.

some bugs


just close the license tap then close the install tap then open the license tap again

thanks for your suggestions i appreciate it

wow, there are functions that are either useless like: PerlinNoise, IsCodeStrong, GetCharactersInString, GenerateCode, CreateAgentTable, …
where did those ideas come from? and lots of misspelling.

i dont know if its actually pro-version or not, it’s just exaggerated functions…

but atleast you added cache for connections, so one point right?

1

Just write math.noise(x, y, z)?? This function isn’t needed (plus it will perform worse)


2

{D946AFCF-315B-46DB-B0CE-3CE479FA6FC1}

if player then
  return player.Character or player.CharacterAdded:Wait()
else
   -- ...

The other checks aren’t needed


2 Likes

read this both


You should add this SUPER USEFUL function

function ExtraFunctions.Clone(part)
      local clone = part:Clone()
      return clone
end

He probably would add that but making the function longer

function ExtraFunctions.Clone(instance)
      if instance == nil then
            warn("Error , Function :- Clone , Reason :- the Instance is nil, nil returned")
            return nil
      elseif typeof(instance) ~= "Instance" then
            warn("Error , Function :- Clone , Reason :- the Instance is not an Instance, nil returned")
            return nil
      end

      local success, clone = pcall(function()
            part:Clone()
      end)

      if success == false then
            warn("Error , Function :- Clone , Reason :- failed to clone Instance, nil returned")
            return nil
      else
            return clone
      end
end
1 Like

Why is this a plugin when all it does is insert a modulescript which you even have to drag and re-parent? Shouldn’t this be an opensource modulescript instead?

The Crazy Fast Coding plugin would be a lot more effective at this as an example since it automatically sets up everything from any custom built modulescript / module library which is a lot better for the scripting workflow and makes it different from being just a modulescript.

1 Like

you guys are very mad for it , it is my first plugin guys !

it’s your second, and you don’t seem to be really be listening to feedback either, please, when you make another plugin or resource for that matter, take our feedback and improve it, make it better, and more useful than this or your other one.

3 Likes

i am listening , i thought that if i added more functions it is gonna be useful but it looks like it is not , the most of you does not give any useful feedback you are just making jokes about the plugin , i think that iam not gonna update this plugin again or even make a new version of it , but for now i am gonna release any new plugin because iam currently working on a new game

1 Like

sorry about that, but remember, never go with quantity over quality, good luck on your game, i hope it goes well, and hopefully when you come back to plugin development it’ll be a better one, the best advice i could give is just take your time and practice on improving your craft, so you’ll be able to come out with a resource or game that you’ll look back on later down the road and still be proud of, that’s what i’ve been doing for almost 3 years working in roblox studio.

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thanks for your advice i appreciate it

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no problem, hope it helps (charlimit but coefficients lol :coefficients:)

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SO TRUE

character limit :smiley:

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Dont worry we’re just making fun little jokes, no harm intended

Here we go again.

Just cause you intend it to be fun jokes, doesnt mean its seen so light hearted, after all this is basically what every bully has said and/or thought.

Thus you are basically just bullying someone.
So like cut it out yo.

1 Like