Extremely Strange Client-Server Animation problem

I am using a walk animation for a custom character model. When the player walks it plays the animation perfectly, when another player walks, activating the identical walking animation, the walk animation looks slightly altered, as if it forgot to move the core part of the body. I do not know how to fix this, why this is happening, or what I should do.

Gif of the problem:

Help would be greatly appreciated. Thank you.

Custom character animations failing to play correctly - Bug Reports / Engine Bugs - DevForum | Roblox
Should be fixed soon.

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