ezPlayers | A developer-friendly library for extending Roblox's Players service

bro renamed PlayerAdded to playerAdded and decided to sell it

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This resource looks like a weird remake of roblox’s old data persistence methods
image

in which case there already are remakes and implementations of this available such as the following:

But I don’t truly see a reason to learn this over the datastore system, as the reason this workflow was deprecated / abandoned was because it forces a link between the data and the player object, which means you can’t load data from players that left your game / are offline.

Simple but you can see the plugin documentation

local TopBar = plugin:CreateToolbar("insert topbar name")
local Button = TopBar:CreateButton(insert info)
Button.Click:Connect(function()
	local clone = script.ModuleScript:Clone()
	clonee.Parent = game:GetService("ReplicatedStorage")
end)
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Bro… This is even worth less than the realtime global illumination system: TPGI. Not to mention we’re talking about total of 2 years of combined work… and Its still open sourced for everyone to use with the only condition prohibiting resale…

real talk though, just learn profileservice, it will make your life a billion times easier, and its free

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