Any place I open (even an empty baseplate) and try to make a local test server I get these sort of errors:
14:51:21.741 - MarketplaceService:getProductInfo() failed because HTTP 0 (https://api.roblox.commarketplace/productinfo?assetId=125483846: Trust check failed, The operation completed successfully.
)
14:51:21.741 - Script 'C:/Users/ben/AppData/Local/Roblox/Plugins/ModelScaler/version.lua', Line 76 - global doCheck
14:51:21.741 - Script 'C:/Users/ben/AppData/Local/Roblox/Plugins/ModelScaler/version.lua', Line 98
14:51:21.741 - Stack End
Terrain object not found
Terrain object not found
14:51:24.648 - Infinite yield possible on 'Workspace:WaitForChild("Terrain")'
14:51:24.648 - Script 'Plugin_-1.Terrain Tools.TerrainBrushScript', Line 4
14:51:24.648 - Stack End
Terrain object not found
14:51:24.738 - Infinite yield possible on 'Workspace:WaitForChild("Terrain")'
14:51:24.739 - Script 'C:/Users/ben/AppData/Local/Roblox/Versions/version-970afdaa8e3b43e9/BuiltInPlugins/terrain/00 - terrain.lua', Line 24
14:51:24.739 - Stack End
14:51:24.739 - Infinite yield possible on 'Workspace:WaitForChild("Terrain")'
14:51:24.739 - Script 'C:/Users/ben/AppData/Local/Roblox/Versions/version-970afdaa8e3b43e9/BuiltInPlugins/terrain/01 - builder.lua', Line 26
14:51:24.739 - Stack End
followed by infinite “Terrain Object not found”
I asked some friends whether this is happening to them or not; some said yes some said no.
From the video, none of those are errors, just warnings. They look like they’re occurring because you don’t have a server open with the client, so the Terrain object isn’t getting created. I’ll add a bug to our list to fix the Terrain issue, but you can safely ignore those warnings.