False positive causing plugin deletion

Expected behavior

Basically, the plugin have for about to block some malicious scripts that can be found in the toolbox models and given by files by some peoples and protect your game from backdoors.

I don’t know what is in my script causing the trigger, and if i can remove it?

A private message is associated with this bug report

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Firstly, this is not a catalog asset bug—-this category is for reporting bugs with avatar items on the marketplace.

Secondly, your plugin was likely correctly taken down due to having certain code in it that led it to be flagged. I’m not 100% sure of this but an engineer should be able to clarify it to you.

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which category should i move it to then?

It’s up to you—-I’d say #bug-reports:roblox-application-and-website-bugs or #bug-reports:other-bugs. I’m just sure that your current category is incorrect. It’s not that big of a deal as your report should still eventually reach the right team, just an FYI for the future.

then i can’t move the request unless i delete it and create a new one.

This may be due to the presence of getfenv/setfenv, loadstring, require-by-ID or obfuscation in your plugin:

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my plugin have require by object variable, like when a child is added then it look though if its a modulescript it require(object) to check if there nothing weird such as an hiden require in the module. so in theory it doesnt count as a require with number.

I removed the require part and my plugin is still false moderated.


False positives again with automatic moderation.

Closing since resolved here Plugin automoderation false positiving over strings - #11 by riddlemasta

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