Feedback for Coke Bottles

All of these are low poly and I still had to decimate them just to import them into roblox, but any feedback or constructive criticism?

9 Likes

Those look good! I think you have a good balance between detail and simplicity, since usually small assets don’t need much detail (especially if you want to clutter a scene with a lot of them).

If you’re using SurfaceAppearance, I wonder if there would be a way to make the liquid look a bit better though? Perhaps that could be done on the specular mapping. I’m thinking about how sodas in bottles kinda glow under a lot of light.

As long as you don’t actually use Coke branding (or any other real branding, unless you’ve got permission), I think those are really solid.

4 Likes

I really like these, I want some soda now lol

I’ll agree with @sleitnick though on using specular mapping or the like for the liquid inside. Right now it looks really thick, more like chocolate milk or something rather than soda

1 Like

not bad however the glass materials could use some work this thread could help.

2 Likes