Feedback on my character's moves/skills (Plus sound effects)

Hello, Vultrus2005 here…and I’ve animated 5+ moves for Air Pup:

Move 1

Move 2


(Alternate angle of move 2):

Move 3


(Alternate angle of move 3):

Move 4


(Alternate angle of move 4):

Move 5 (On crouch)

Neutral Air Attack

Up Air Attack

Which move(s) do you like?
Otherwise, I would appreciate it. :dog:

7 Likes

Nice work! Keep up the amazing hard work!

1 Like

I like them all!
Looks great in my opinion.

Looks like it was straight out of a cartoon, especially with the sound effects. Great job!!!

1 Like

I like them all, very silly and cool at the same time. What you should consider changing is removing the delay of punches. When you punch, don’t take a second to step back and then punch, because the player expects to punch immediately.

An example of this would be a sword swing. If the player clicks to swing their sword, they expect the sword to immediately swing upon clicking, but if the character takes a second to step back, then swing after, it’ll be frustrating for the player.

I tried finding an article about this from Build it Play it, but I can’t.

1 Like

Sometimes, I forgot about the delay…I’ll think about it on my next couple of moves I can animate.

Cool, I really appreciate that as atleast Medium animator.
I didnt liked how it furtherly get huge , and yeah delay is huge.
Sounds are good.
Anything other is good.
Nice work.

1 Like