I like them all, very silly and cool at the same time. What you should consider changing is removing the delay of punches. When you punch, don’t take a second to step back and then punch, because the player expects to punch immediately.
An example of this would be a sword swing. If the player clicks to swing their sword, they expect the sword to immediately swing upon clicking, but if the character takes a second to step back, then swing after, it’ll be frustrating for the player.
I tried finding an article about this from Build it Play it, but I can’t.
Cool, I really appreciate that as atleast Medium animator.
I didnt liked how it furtherly get huge , and yeah delay is huge.
Sounds are good.
Anything other is good.
Nice work.