Forumers,
I have recently decided to try a change of pace. So, I tried creating a GFX of a friend of mine.
Please criticize, give feedback, or tell me how to improve! I just started; this is the first one I’ve made. (I’d also like to add, I do not have blender so I made this in studio, which is why it’s so bad)
GFX:
get blender or else your gfx wont really ever or something look professional, because, posing problems, lighting problems, blending problems, and make sure the lighting highlights the character at least somewhat so what to focus on is known, and make sure posing is expressionful and not lifeless and r6 rigid
On the odd chance that my computer (personal laptop is all I have) does not have enough storage to be able to meet how much storage blender’s installation wizard needs, what should I do?
Then theres really nothing you can do since blender is probably one of the only light weight 3d programs out right now.
Upgrade your storage or start deleting.
something i like doing is very simple but makes it look way better, if you just turn the limbs a bit it makes the animation look like you’re way better (or posing) for no effort at all|
examples:
also, your studio lighting is also set to the lowest possible, a forum i made on that has the answer in comments [SOLVED] Roblox Studio Looks Bad
pose is Jotaro Kujo’s pose from JJBA
also, your studio lighting is also set to the lowest possible, a forum i made on that has the answer in comments [SOLVED] Roblox Studio Looks Bad
I like the background and watermark on the GFX and how simple it is. Still, I agree with @IceTheOneAndOnly . Use Blender for better shading.
get ready to start [move to trash] [empty trash]
Sorry, I mistook my storage size. Apparently, despite what I think. I KG is smaller than a MG…
Please learn to use Blender, it will make the quality of your GFX much better. I’ll give advice taking into consideration that you’ve used Roblox Studio. In terms of posing, this is done pretty well, but it looks awkward. Try having an object in the character’s hand, that might solve this issue. Try to have a setting inside of Roblox Studio so that the character doesn’t look out of place in an added background, or at least have the character’s feet touching the bottom of the image.
From a blender user perspective however, this isn’t so great. The lighting, posing, background, and other elements of the GFX appear to be done poorly. For GFX, Blender will be your best option to get a good quality image.