Hey! I am currently making a new game that I’m about ready to release, but I want other’s thoughts on it!
Please feel free to join the game with the link below, and continue reading for some info on the game!
Where to begin, the concept for the game is great and it feels like it could be a chill game where you relax and hangout with friends!
However, there are a few majors problems I’d like to address.
The loading screen is very glitchy, and takes forever to load sometimes too. I found myself rejoining a couple times to finally load in.
Title name and GUIs are very blocky and buff, I recommend revamping those.
Limited content, there’s little to no content in the game! I’m not sure how people are suppose to pass their time playing, as chatting can only go so far.
The map also felt too small to hold a whopping 700 players, I recommend either expanding the map and adding more content in, or lowering the player count.
There are a few houses which I went and visited, and non of them had anything inside.
Overall, it’s a great concept as I said, but it was executed poorly.
Edit: Taking into account that this is still in beta, it seems pretty good. I hope that you resolve those issues soon since I would definitely come and play it!
I don’t really think the game would hold people’s attention for so long as there’s very little content, you should add a lot more content and stuff for people to do.
Thank you. Here is my response to your feedback:
1: Yes, the TP can get glitchy at times. I am looking into that for you.
2: I am disabling that as I cannot find a solution to it.
3: I have heard about the loading screen. That is a Roblox issue I cannot fix.
local queue = game.ContentProvider.RequestQueueSize
is what it requests to offload it, and sometimes that can glitch.
Thank you for your feedback! It is appreciated!
Your feedback has been submitted and is being looked into. Please also read above comments for more info as I may have gone over that. Thank you for your reply!