So I’m making a medieval RPG game where you have to explore and discover countless magical abilities and learn how to use them. Circle magic will be a big part of it. The clip was a bit laggy so I apologize for that. But how does it look so far?
(Credit to Wikipedia for the epic circle image. B) )
In the game there are different categories for magic. You have a great idea, but healing falls into the ‘Holy’ category and holy is usually yellow. But it would probably look very spiffy if it was green!
Yo I’ve got an idea for you! Research the cage mesh feature to create a twisting vortex animation when you spawn the holy healing circle or whatever that is lol.
Really cool and great job.
Also consider creating a neon part with a spotlight and tweening their transparency & brightness to create a flash
I love this a lot; however, I would maybe select a different material to use for cylinder part of it so it would look more realistic. Other than that, great work!