Hello Developers!
I recently played the game ‘CHAIN’ and got inspired to make a fight cutscene similar to the one in Chain. Specifically the executions, as props to the dev, were extremely well made.
How would I create such a cutscene? (I want this to be in studio, if possible)
Things I am looking for:
Two Rigs, with one being the player.
How do I play said animation? How is it going to synergy with both rigs?
Any Help is Appreciated,
OceanTubez
Anybody? Please?
I really want to learn how to do this.
xAvrice
(avrice)
March 1, 2024, 5:27am
#3
Most of the posts with this question that I’ve found suggested using moon animator or blender.
Moon Animator:
Explains how to move the camera and position characters in the cutscene so the animations line up.
Hey guys this is my first tutorial expect me to make some mistakes if possible try correcting me i will try my best to describe everything in this tutorial.
anyway i am gonna be showing you how you can animate 2 characters and play it in-game. Like a takedown animation
here is an example of a roblox takedown animation:
game is “Right 2 Fight ” by Rolve
but how are you gonna do it? well its simple but hard and takes time
so i will be explaining them step by step
also do note that …
Yea, each rig will have its own animation. When exporting from Moon with multiple rigs, moon will shoot out multiple animation files that you will need to export separately. Each of them corresponds to one of the rigs. You would then need to insert all the rigs in the game (placed in the appropriate places), load all animations, then play all the animations. There should be no noticeable delay if you do it through that order.
There isn’t really an easier way to do this (unless someone can enlig…
Blender:
This one is a bit old, and it doesn’t explain how to do camera movement for cutscenes.
Hope it helps, sorry if I’ve misunderstood your post.