FilteringEnabled Property is Being Deprecated

Your post’s wording is somewhat confusing. I can’t really tell if you’re for or against this change.

In case you’re against it, keep in mind that FE determines whether changes made from the client will replicate to the server or not. In other words, if hackers try to change/remove objects or properties in-game, it will only show that change/affect them on their screen, while the rest of the server can play in peace.

As already stated by OP:

The option to choose whether or not it’s enabled in your game is like, as you said, flipping a light switch in a house with no power. That’s why it’s being removed…

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