First mesh imported when opening studio is rejected

Reproduction Steps

Simply open up studio, could be an existing project or new one. Go into the asset manager, and press the import button. Select your FBX (Preferably FBX because it splits them), and the first file will be “Unable to import”, if you try it again however, it will work.

Expected Behavior

I don’t expect said mesh to be unable to import, as when trying it again the mesh will import fine.

Actual Behavior

Basically when importing the mesh it decides that it doesn’t want to import. This is ONLY on the FIRST mesh imported after opening studio.


Issue Area: Studio
Issue Type: Other
Impact: Moderate
Frequency: Constantly
Date Last Experienced: 2022-06-17 05:06:00 (-04:00)


This issue is still present


I can’t reproduce this with teapot.fbx (307.7 KB), though it is not made up of multiple meshes which seems to be related. Any chance one of you could upload or private message a mesh that doesn’t work?

Been having this same issue for a long time now.

Sent you a message with a file that failed to upload twice just now.

I haven’t been able to reproduce this. Any chance anyone here can reproduce this then send their log files to me?

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