Hello there Developers!
I was scrolling down on Youtube and found @polarisprog 's video
and i was so impressed and i tried to follow it, and Copied the Code…It doesn’t work can anybody review my code?
DataScript:
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Players = game:GetService("Players")
local ServerStorage = game:GetService("ServerStorage")
local DataStoreService = game:GetService("DataStoreService")
local PlayerData = ServerStorage.PlayerData
local Shared = ReplicatedStorage.Shared
local ServerModules = ServerStorage.ServerModules
local FormatNumber = require(Shared.FormatNumberAlt)
local PetModule = require(ServerModules.PetModule)
local function NewPlayer(Player)
for _, instance in pairs(PlayerData:GetChildren()) do
local cloned = instance:Clone()
cloned.Parent = Player
end
local PetFolder = Instance.new("Folder")
PetFolder.Name = Player.Name
PetFolder.Parent = workspace.Pets
local StatsFolder = Player.Stats
local Leaderstats = Player.leaderstats
for _, val in pairs(StatsFolder:GetChildren()) do
Leaderstats:FindFirstChild(val.Name).Value = FormatNumber.FormatStandard(tonumber(val.Value))
val.Changed:Connect(function()
Leaderstats:FindFirstChild(val.Name).Value = FormatNumber.FormatStandard(tonumber(val.Value))
end)
end
task.wait(5)
PetModule.EquipPet(Player, "Pet [1]")
end
local function PlayerLeaving(Player)
if workspace.Pets:FindFirstChild(Player.Name) then
workspace.Pets:FindFirstChild(Player.Name):Destroy()
end
end
Players.PlayerAdded:Connect(NewPlayer)
Players.PlayerRemoving:Connect(PlayerLeaving)
PetModule:
local module = {}
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Pets = ReplicatedStorage.Pets
function module.EquipPet(Player, PetName)
local PetModel = Pets:FindFirstChild(PetName):Clone()
if PetModel then
PetModel = PetModel:Clone()
PetModel.Parent = workspace.Pets:FindFirstChild(Player.Name)
if Player then
local Character = Player.Character
if Character then
if not Character.HumanoidRootPart:FindFirstChild("PetAttachments") then
local PetAttachments = Instance.new("Folder")
PetAttachments.Parent = Character.HumanoidRootPart
end
local PetAttachments = Character.HumanoidRootPart:FindFirstChild("PetAttachments")
if PetAttachments then
local att1 = Instance.new("Attachment")
att1.Name = "Attachment1"
att1.Position = PetModel:FindFirstChild("AttachmentPosition").Value
att1.Parent = Character.HumanoidRootPart
local att0 = Instance.new("Attachment")
att0.Name = "Attachment2"
att0.Parent = PetModel.PrimaryPart
local AlignPosition = Instance.new("AlignPosition")
AlignPosition.Attachment0 = att0
AlignPosition.Attachment1 = att1
AlignPosition.RigidityEnabled = false
AlignPosition.MaxForce = PetModel.MaxForce.Value
AlignPosition.Responsiveness = PetModel.Responsiveness.Value
AlignPosition.Parent = PetModel.PrimaryPart
local AlignOrientation = Instance.new("AlignOrientation")
AlignOrientation.Attachment0 = att0
AlignOrientation.Attachment1 = att1
AlignOrientation.RigidityEnabled = false
AlignOrientation.MaxForce = PetModel.MaxForce.Value
AlignOrientation.Responsiveness = PetModel.Responsiveness.Value
AlignOrientation.Parent = PetModel.PrimaryPart
game:GetService("RunService").Heartbeat:Connect(function()
att0.Position = PetModel.AttachmentPosition.Value
AlignPosition.MaxForce = PetModel.MaxForce.Value
AlignOrientation.MaxTorque = PetModel.MaxForce.Value
AlignPosition.Responsiveness = PetModel.Responsiveness.Value
AlignOrientation.Responsiveness = PetModel.Responsiveness.Value
end)
end
end
end
end
end
function module.UnEquipPet(Player)
end
function module.UnequipAllPets(Player)
end
return module
**Can anyone Review the code pls, The pet won’t show up.
Btw this is the Screenshot of my Test Pets:
I placed the Pets Folder where this pets are stored and tried to test them, It doesn’t work