local success,sa = pcall(function()
local sa = part:SubtractAsync(list,Enum.CollisionFidelity.PreciseConvexDecomposition)
-- list var is Lot Of Parts
return sa
end)
I’m not sure i understand your issue, do you have a union, that consists of two or more unconnected parts, of which you just want one of the parts to unachor and fall, while the others remain anchored?
I tried having a look at the documentation, but i couldn’t find anything that will do so. It seems the only things you currently can do with unions are: