FPS in Studio isn't stable all of a sudden? Opening Empty Baseplate causes fps instability

Not sure if this is happening due to a beta that has been activated but has not started to cause mishaps within Studio until just recent or it’s something going on with Studio in general but, I usually get 60 fps all-around, so I was quick to notice the unstable fps fluctuations. Which seems to get worse the more I move closer to something. But this does not translate into the live game.

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having the same issue - seems to be starting from yesterday :raised_hands: usually getting 60fps most of the time and right now the fps seems to be fluctuate between 50 - 60 fps

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Are you able to post in Bug Reports? Have you any betas enabled?

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done!

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