FPS using ViewModels (The improved version) // Parts: 2 out of 3

if you have meshes or somethings like that, add weld constraints to the handle and link it to every single part on the tool and turn off collisions and anchors

I know you dont awnser questions anymore but for anyone else in the Comments the ViewModel isnt showing up for me whenever I Clone it. I even tried changing from script.Parent to the LocalPlayers Character and nothing

Hmm, there is a problem, when you play on high FPS, the recoil gets worse, I am trying to fix it by myself.

bro honestly the whole point of making it begineer is redundant when majority of starting things could have been done w/o coding. for example, store the animation in the tool rather than writing lines to make it.

how do you make custom viewmodel (i mean arms that is from player’s arms)

The whole point is to present a tutorial for beginners into more advanced gun systems, not beginners into gun systems in general.

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this worked and thank you however, some instructions were unclear such as which script to write on and some methods you used were depricated but i still got it working eventually.

thanks normal weld wasnt working for me

You can use DeltaTime to fix that, I haven’t used it much so I don’t really know anything about it but I know it’s used for problems like that

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