Full Beginner's Guide on scripting Anime/Fighting VFX(Visual Effects) [Part 1]

You should totally continue this, and also go slightly into detail on other styles of vfx, like make a more advanced tutorial on client-sided auras, attacks, and visuals and how to separate them while using the same script, etc, one of my favorite inspiration for vfx is the strongest battlegrounds, which does it really well, so that’s there if you wanna know what I mean

alright, do you think it is possibly against the guidelines to create a discord server and advertising it? I was thinking it would be a much easier way to communicate so I can easily get info on what I should base the content on. If not then I’ll probably just end up making a youtube video

1 Like

I mean I saw people do it before but if you wanna be safe just make an uncopylocked example place for the vfx and link it there

no, as long as ur sure its safe it’s probably fine

1 Like

is there a part two???

I’m still interested if the current scripters are still up for looking a little more into advanced VFX scripting? I know I’m a bit late and has been a bit irresponsible but I feel like doing another tutorial because a few of my friends are starting to grasp the basics already. If you could spare some time and let me know, it would be very helpful, thanks!

9 Likes

yes please. Make a part two, or suggest some tutorials which we can follow to learn vfx scripting in more detail.

Yes, I would highly appreciate it if you could make a part 2. This is one of the best and most comprehensive tutorials I have ever seen, but it would be nice if you could maybe teach us more of the vfx side than the scripting side in part 2. I also request you to mention further resources that people can learn from. Thanks.

A part 2 would be amazing, you can dive into rigging the vfx so you can animate it, as well as animation events! Another thing I’d like to see is a more complex power, maybe like a cutscene?

1 Like

Very late to this post, but I really just wanted to say how helpful this was. Thank you!

1 Like

Are you in A-Levels what field are you going into from computer science.

My debounce seems not to work if I spam the key multiple times. The thing is, I’m running my hit detection(using workspace:GetPartsInPart() ) within a HeartBeat, and I was wondering if that is the cause of this problem. Are there any suggestions for possible fixes?

I don’t know if it’s still relevant, but you seem to have put the “OnClient” function inside the server script. OnClient events are supposed to go in a local script, along with everything else mentioned after OnClient, like the Tween.