[Full Release] Introducing the Pathfinding Links for NPCs

Yeah, just tried out using this and found out it’s missing a key component to identify which PathfindingLink the Waypoint is referring to.

If I were to have a portal with multiple links from Origin A to Destination B,C,D, etc… I would have to make a unique identifying Label to determine where to go, that isn’t extensible enough at scale. I have hundreds of doorway portals all over my game.

An additional waypoint property Link that reference to the PathfindingLink instance would be very helpful as @PepeElToro41 suggested since it’s got a lot of information such as Origin and Destination attachments, the Parent of the PathfindingLink, etc…

Hope this gets an update soon.

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Not gonna stop bumping this, could actually be a useful feature if y’all would notice what we’re asking lol

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