I know Emission Maps are a planned feature but if possible Displacement Maps would be awesome too. Also I think we should have some sort of ‘Shadow Falloff’ setting for BaseParts, it would do exactly what it sounds like, you could adjust the transition on BaseParts between fully shaded and fully lit with a NumberSequence or even a ColorSequence. This alone could create a ton of creative variety of visuals on Roblox.
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