As a developer, it is currently too hard to retrieve a game’s game passes. Similar to the MarketplaceService:GetDeveloperProductsAsync()
I would like to have a function that retrieves a game’s game passes. There is currently no easy way of achieving this.
I believe it would be a good way of keeping a game’s players up to date on what they could purchase. So instead of a developer having to go and edit a game’s store section, or what have you, every time, a :GetGamePassesAsync() sort of thing could automatically update, allowing for a player to have a more transparent view of what their options are, and giving a developer more peace of mind.
2 Likes
This topic was automatically closed after 1 minute. New replies are no longer allowed.
A post was merged into an existing topic: Ability to get the list of game passes available on a game