Hey! I originally wanted to PM this, but seeing the amount of people that worked on this, I thought I’d post it here for publicity.
Our game uses beams & lights to emulate “realistic” lighting from the lanterns, and an issue we’ve ran into is the fact that shadows can fall on top of the beams, causing this:
Is there any way to mitigate this - I.e., allow for the lighting beam to not be affected by lighting? If not, are there any plans in the future to circumvent this? Many thanks.