All in different houses, but it seems the lag is getting down idk how
After playing your game for a while, the only thing that really felt badly laggy was during the into screen part.
However once I clicked the ‘play’ button, there was really no issues at all, except for a slight delay in running and stopping animations, about 1/2 sec or less.
I think your issue is how you are designing the code, you said you had animations playing for the character on the server, this is causing the lag on running and stopping.
So more than likely it is other things like this, where you are not taking into account the latency of client / server, and that with maybe a slower internet connection, is causing your problems.
I would go back through the code, with the thinking… what do I need the player to see instantly, and put that in client code
And think what do I need to have security and doesn’t really matter if there is a bit of a delay, and put that on the server
Good luck, your game is looking nice, and seems like it will be fun.
you made sure you got no backdoors?
I just played it in a live server and it was very playable, I think its code design / internet latency
i think its the internet’s fault
yes its eather the internet or its a random bug