but it varies, the message could be “announce 1 (message)” and “announce 2 (message)”, and so forth.
Yes, but the third argument in that case would still be the message itself.
announce = 1
number = 2
message = 3
Yes, but for example when I do “announce 4 Please evacuate the building!”, it would only print “Please” since that is the 3rd argument. I need all the words after the 2nd arg.
Have you even tried my code?
Do that before replying please.
ServerScriptService.TabletManager:32: attempt to call a nil value
errors on "text = text:concat(’ ') "
Won’t that only show the 3rd word?
No, everything after it.
If you test it you’ll see.
Do table.concat(text, ’ ').
game.Players.PlayerAdded:Connect(function(Player)
Player.Chatted:Connect(function(Message)
local Command, Message = string.match(Message, "(%S+)%s(%S+)")
if Command == "announce" then
print(Message)
end
end)
end)
He isn’t using a chatted function for it though
It’s the same thing, he will have to use string.match() and format it.
https://gyazo.com/f8525569fe358172ac6140de08ed09a5
local TextBox = script.Parent
TextBox.FocusLost:Connect(function()
local Text = TextBox.Text
local Command, Message = string.match(Text, "(%S+)%s(%S+)")
if Command == "announce" then
print(Message)
end
end)