Get All Gamepasses A Player Created

Hi guys!

So something I have been trying for months now and I still can’t find it is how to get all the gamepasses a player created, kind of like a Pls Donate! thing. I have made a YouTube tutorial on how to make a Pls Donate! game and everyone has been constantly asking me for gamepass support. All the other scripts to get all gamepasses a player created that I found on the Dev Forum do not work for me. If any of you can help me with this, that would be greatly appreciated

Thanks!

1 Like

Try something like this:

local http = game:GetService("HttpService")
 
local url = "https://catalog.roproxy.com/v1/search/items/details?Category=3&CreatorName="
 
 
proximityPrompt.Triggered:Connect(function(plr)
 
    local data = http:JSONDecode(http:GetAsync(url .. plr.Name)).data
 
    if data then
 
        game.ReplicatedStorage.RemoteEvent:FireClient(plr)
 
        nameLabel.Text = plr.Name .. "'s Stand"
 
        proximityPrompt.Enabled = false
 
        table.sort(data,
            function(a,b)
                return a.price < b.price
            end
        )
 
 
        for i, item in pairs(data) do
 
            local newButton = script.DonateButton:Clone()
            newButton.Text = item.price .. "R$"
 
            local id = Instance.new("IntValue", newButton)
            id.Value = item.id
 
            newButton.Parent = itemsScroller
 
            itemsScroller.CanvasSize = UDim2.new(0, itemsScroller.UIListLayout.AbsoluteContentSize.X, 0, 0)
        end
 
 
        game.Players.PlayerRemoving:Connect(function(plrLeaving)
 
            if plr == plrLeaving then
 
                nameLabel.Text = "Unclaimed!"
                proximityPrompt.Enabled = true
 
                for i, child in pairs(itemsScroller:GetChildren()) do
                    if child:IsA("TextButton") then child:Destroy() end
                end
            end
        end)
    end
end)

1 Like

Try this

That’s for shirts only, I need it for gamepasses

Dude, read my post from earlier.

It contains what you need

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