GetAssetIdsForPackage() for bundles?

It took a while for the API to be released but it’s here now!

local bundleDetails = game:GetService('AssetService'):GetBundleDetailsAsync(id)

I made a plugin that can be used to import a bundle’s assets, and apply them to a character. Feel free to use the plugin, or take a peek at the code to see how I use the GetBundleDetailsAsync API.

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