Getting amounts of tris in meshes: is it possible?

Hey there!

I have quite a few meshes, and I want to find the amount of tris in them without having to manually import them to Blender, is it possible to do this? I have a plugin that imports meshes as triangles, but I want to avoid using it if possible.

Thanks!

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I don’t think so, but it it has a few triangles you can count them yourself, otherwise you would have to do it in blender, as far as I believe.

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Thanks!

I saw this post: PartOperation.TriangleCount is now live!, however it doesn’t apply to MeshParts apparently, shame. :confused:

I will have to resort to that then, thanks! :stuck_out_tongue:

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