Hey there!
I have quite a few meshes, and I want to find the amount of tris in them without having to manually import them to Blender, is it possible to do this? I have a plugin that imports meshes as triangles, but I want to avoid using it if possible.
Thanks!
I don’t think so, but it it has a few triangles you can count them yourself, otherwise you would have to do it in blender, as far as I believe.
I saw this post: PartOperation.TriangleCount is now live!, however it doesn’t apply to MeshParts apparently, shame.
I will have to resort to that then, thanks!