Getting an object to fly to a position

I have a soldier NPC, which I want to be able to throw a grenade. I want the grenade to be able to be thrown with BodyVelocity like a real grenade and land on the target perfectly. How do I achieve this?

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You can use Bézier Curves.

Yes truely even i agree that bezier curve may help.

This is an a similar topic with a solution refer it.