Getting an weird error, please someone help!

Hello! So, I’m getting this error for syncing sounds to Fe Gun Kit, but I keep on getting this error, could anyone help?

According to the errors, I think that TacticalReloadAnim and ReloadAnim are both not defined. And I also see that there is an “Animations” table that is being used to get the both animations. Maybe you could type in “Animations.” before those two variables? For example for one of them in line 925-927:

--[[
      
V        V                  ]]
Animations.TacticalReloadAnim:GetMarkerReachedSignal("MagOut"):Connect(function()
    Handle.MagOut:Play()
end)
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So the if statement on line 920 is false then it’ll pass to the else statement on line 954 which sounds like what’s happening.

It sounds like you don’t have anything set for GetMarkerReachedSignal. Where is that value set? If it isn’t set properly then of course it’s going to error as nil.

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Also, I found a thread that is exactly the same to this one. Maybe you accidentally posted it twice?

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Oh, I didn’t even notice, I think I accidentally posted it twice, lol.

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