Hi, I have a Plugin that I wish to edit and add to.
Was wondering how I would go about doing this?
Sorry if it’s wrong topic.
Hi, I have a Plugin that I wish to edit and add to.
Was wondering how I would go about doing this?
Sorry if it’s wrong topic.
If you do not have the plugin installed, you could use InsertService to insert a model of the plugin into the workspace through the command line:
game:GetService("InsertService"):LoadAsset(asset_id).Parent = game.Workspace
If you do have the plugin installed, you could alternatively dig through your folders. Your plugins can all be found as models using the path:
Windows (C:) > Users > You > AppData > Local > Roblox > InstalledPlugins
AppData is a hidden folder so you’ll have to toggle a setting to show hidden folders.
Personally I always use the command line for consistency.
If you want to get to the InstalledPlugins folder more easily you could just press Win + R and paste
%appdata%/../local/Roblox/InstalledPlugins
in there which will open the file explorer.