Hi, about a month ago a developer I work with started experiencing issues with unions having a much larger file size than usual. Previously, the average file size of his models were about 5,000KB, but are now 50,000KB.
Exporting and re-importing the unions to studio seems to correct this problem without having to optimize it in any way.
Anyone have similar problems or know of any fixes?
I haven’t really been paying attention to the file sizes since I’ve been in the habit of reimporting unions as meshes. For some reason, unions have larger file sizes and tend to lag more than a mesh with the same amount of triangles. I would just get into the habit of converting unions to meshes via exporting and then importing to avoid issues like this. Lmk if this helps