Ok, in regards to Egomoose’s post about the gravity controller, I was wondering, how would I make it so the gravity control would only work in a certain area, like a building for example? Any ideas just reply!
Here it is:
Could you please link his Topic/Post once so we can see what it is easily?
Sure, just a second…
Let me get it up
What is your main motive, that such gravity is applicable in only a certain area?
Yes, that’s what it is for, so it only activates when a player is in a certain area
Umm… If you want it in a certain building then just enclose that building then that would be enough.
For getting people in a certain area I’d recommend using this:
Without looking through the Gravity Controller I’m sure there is no enable/disable option/function for it so you would have to custom write that into the system
Ok thanks I’ll try it, :))))))))
What do you mean by enclose the building?
I meant if you want it in just a building or just the whole map then just enclose the map with 4 walls. But if just a certain area then yes go with what @Wonuf said above.
Am I able to adjust the perimeter of the allowed area? If so, how would I?
Did you ever figure out how to do this? Because I’m currently struggling to find a way to disable and then enable the gravity controller.
If you need help with doing the region finding thing, maybe :FindPartsInRegion3()
No I need help with disabling the gravity controller