so im trying to make a gasa4 game and i want a little gui that tells you the ending you just got and a little description, here is the code of the endinghandler:
What I would do is have the GUI premade as a child of the script, or in a folder somewhere. After you give the badge to the player, clone the GUI and parent it to the players PlayerGUI. If need be you can edit the text before you clone it depending on the ending, or just have duplicates of the same GUI with different text.
As for the tween transparency issue, look up a tutorial on tweening, it would help you understand how to tween and what tweening does better than if someone here just hands you the code.
Also how exactly do you get endings in this game? For my game I use a sort of plate system where I put a food on the plate and it gives you the ending. If its similar to that, I will tell you what I did.
But yeah, basically I’m just wondering how you get endings in this game because that might help how to change the ending name and description based off of the ending you get.
Also there’s a great tutorial on youtube of how to make a get a snack at 4 am game, (which i followed) and it teaches you how to do all of this stuff and make an ending system with badges and everything. You sadly need to make all of the gui for the ending yourself though and kinda work around it but it might help!