Still no, I’m pretty stumped here
local NotifyConfig = {}
local NotifyGUI = game.Players.LocalPlayer:WaitForChild("PlayerGui").NotificationGUI.TextLabel
local TweenService = game:GetService("TweenService")
local tweenInfo = TweenInfo.new(1, Enum.EasingStyle.Back, Enum.EasingDirection.In)
local Position = {Position = UDim2.new(0.221,0,0.858,0)}
function NotifyConfig.Notify(text)
NotifyGUI.TextLabel.Text = text
local Tween = TweenService:Create(NotifyGUI, tweenInfo, Position)
Tween:Play()
print("Tween completed")
end
return NotifyConfig