Has the option to detect voice chat volume been implemented?

I am creating a horror game in which I would like to implement a system that detects when players are voice chatting, I have read that last year 2023 this was not available. I am wondering if this feature, I believe is called “AudioAnalyzing”, has been implemented yet.

I think you’re referencing to the Audio Analyzer.
You should be able to use it, I don’t know if you can use it on the voice chat streams though.

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Yea, I don’t think it’s been implemented yet can’t find anything about VOIP anywhere

AudioAnalyzer was enabled, however I also think it is currently disabled. You need to enable “UseAudioApi” in VoiceChatService.

This is it, very glad to know this feature was added and even more excited to showcase it in a new game I’m working on! :smiley:


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