[Help] Is it a good idea to use JumpHeight to prevent the character from jumping?

Considering character input and physics are controlled by the client, there’s no way to guarantee the prevention of jumping unless you perform some checks on the server (exploiters will find a way to break the system). That being said, setting the jump power to zero is a simple and effective way to stop most players from jumping. If you want to be a little more thorough, you could unbind the jump action using ContextActionService.