What does that mean? I don’t have an animation yet, it’s just the default roblox pull out animation.
yup, i just tried that, it does the same for some reason
well i tried, i hope you figure out how to fix it though!
Ok I found solution here try this code also Character holding Handle2 Kinda weird because it don’t have any animation yet but the point is Character is holding 2 Item now
script.Parent.Changed:Connect(function(c)
if c == "Parent" and script.Parent.Parent:FindFirstChild("RigthHand") ~= nil then
local w = Instance.new("Weld")
w.Parent = script.Parent.Parent["RigthHand"]
w.Part0 = script.Parent
w.Part1 = script.Parent.Handle
end
end)
script.Parent.Changed:Connect(function(F)
if F == "Parent" and script.Parent.Parent:FindFirstChild("LeftHand") ~= nil then
local e = Instance.new("Weld")
e.Parent = script.Parent.Parent["LeftHand"]
e.Part0 = script.Parent.Parent:FindFirstChild("LeftHand")
e.Part1 = script.Parent.Handle2
end
end)
This is the animation.
I’ve been trying since now… I don’t think it’s working lol
Thanks tho
Is your game a group game???
Or is your animation uploaded as R15 but you are R6?
Or, you didn’t set the animation priority set to Action.
my script is work but animation can’t play running out of idea now
hm… im sorry this is really confusing, how about I delete everything and the only thing left is the model.
maybe we can go step by step.
Amazing now it holding like this
thats weird, that doesnt work for me, do you have discord?
It has to be scripted. Nothing is wrong when its like that because that’s the default one. You have to make the other hand do the same by animations or something.
gotchu, thanks.
i will be doing that right now, haha.
update:
we cant get it to rotate, we dont know why
Can u make them accessory tool and a script which equips them like bedwars.