Help on shading of a mask

Hello, I am working on a mask and I am experiencing issues with the smoothness of it, I have shaded smooth and auto smooth on normals. I have tried beveling it, loop cuts, moving it around etc. and nothing will work. Here are some images of the mask:
Screen Shot 2022-11-05 at 8.56.50 PM


Anyways, any help is appreciated, thanks! :grinning:

Have you checked for inverted faces?

If you’re using a mirror modifier, apply it.

Just did, and I found none

I already did

Thanks anyways, any more ideas?

If you were using a mirror modifier before you applied it, was it clipped?

I am 90% sure I did have it clipped before i applied it