first event is the one you need to remove and secondl one
okay
player.CharacterAdded:connect(function(character)
character:WaitForChild("Humanoid").Died:connect(function()
local tag = character.Humanoid:FindFirstChild("creator")
if tag ~= nil then
if tag.Value ~= nil then
local stats = tag.Value:WaitForChild("leaderstats")
stats["Gold"].Value = stats ["Gold"].Value + 150
end
end
end)
end)
It should start with character:WaitForChild(“Humanoid”) one
So I remove ```game.Players.PlayerAdded:connect(function(player)
did you the character variable
the problem with taht is the first two lines define it
I cant remove the first two lines because it would create an error I think
you didnt remove the end)s too
it should begin with humanoid died event
let me make sure I got this right
character:WaitForChild("Humanoid").Died:connect(function()
local tag = character.Humanoid:FindFirstChild("creator")
if tag ~= nil then
if tag.Value ~= nil then
local stats = tag.Value:WaitForChild("leaderstats")
stats["Gold"].Value = stats ["Gold"].Value + 150
end
end
end)
end)
The end) is still there so it will error only one end)
like that?
player.CharacterAdded:connect(function(character)
character:WaitForChild("Humanoid").Died:connect(function()
local tag = character.Humanoid:FindFirstChild("creator")
if tag ~= nil then
if tag.Value ~= nil then
local stats = tag.Value:WaitForChild("leaderstats")
stats["Gold"].Value = stats ["Gold"].Value + 150
you were supposed to remove the end) not the end too
Sorry it is hard to type on mobile
character:WaitForChild("Humanoid").Died:connect(function()
local tag = character.Humanoid:FindFirstChild("creator")
if tag ~= nil then
if tag.Value ~= nil then
local stats = tag.Value:WaitForChild("leaderstats")
stats["Gold"].Value = stats ["Gold"].Value + 150
end
end
end)
That is right i think but makesure you put the character variable down
which is local character = script.Parent
on the first line? Thanks So Much!
yes so character wont be nil and wont error
So My DataStore2 Script goes to ServerScriptService and my Killing script goes to StarterPlayerScript?