dthecoolest
(dthecoolest)
September 22, 2020, 7:45am
#2
Attempts:
I used a script from another post
Hmm, have you looked at these community resources? They are really popular and should help you with your goal.
This guide was originally written for scriptinghelpers . The original can be found here .
In this post we will be talking about creating our very own filtering enabled friendly first person shooter (FPS) game. I do want to make clear though that I won’t be covering how to actually make the weapon shoot in this article. All we are going to be covering is the visuals meaning having the character aim down sights, look up and down, etc. Maybe we’ll talk about shooting another day.
Things to take …
This is my first tutorial here!
Point out any errors in the code, please. I might have missed something.
0. Quick info
0.1
I have made many past attempts at making pew pew guns on roblox in the past, and i thought i’d share some of the “basic” process for beginners here. Keep in mind none of this needs to be the way it is here, feel free to use your own methods.
0.2
This article covers the very basics on setting up a working gun, making it aim (and how to make it easy to add other thin…
This is not in the 1st part thanks to the devforum having issues with longer posts. Firefox crashed twice at the end of the previous one.
This part covers equipping, reloading, and firing the gun. It’s the last part.
1. Smooth value module
I wrote it myself. It’s useful for making movement more smooth with less code. There are a bunch of functions once you create a smoothValue object, mostly :set() to set target, :get() to get it and:update() for the obvious updating.
The module: (Prepared f…
LiftedYTT
(YTT)
September 22, 2020, 10:08am
#3
Thank you @dthecoolest ! I have learned a ton.
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