Hi! If you are reading this help would be appreciated! Basically what I want is when a player joins a game, they get a random accessory. I already know how to do the random part of the script but I do not know how to give each player in the server a certain hat. How would I do this?
if you store your hats in a table, you can go and look for “table.find” and look for hat name, then try to clone it and attach the hat to the player head (person.Character:FindFirstChild(“Head”)
I recommend you to store random assets into a table and check for them, and give a random asset to the player who joined the game.