Okay so I figured out the error, there’s something in either one of your scripts that’s destroying the GUI that it supposed to place usernames and stuff on.
Do you know what it is?
I missed spelled Sample and put Simple but it still did not work
if Frame.Name ~= "Simple" and Frame:IsA("Frame") then
if Frame.Name ~= "Sample" and Frame:IsA("Frame") then
This happens
Well I can go through it again, but in one of your scripts I did see something about it cloning the sample GUI?
Weird that didn’t happen to me hold on.
That did not work---------------
It’s the solution to fixing the entire PlayerHandler Frame from destroying, also I fixed the cloning thing but the issue is it doesn’t rename the Player’s sample frame name, rank and parts text label.
Can you make and following this video to see if I made a mistake some where. I checked it two times though
try
game.Players.PlayerAdded:Connect(function(Player)
PartsDataStore:SetAsync(Player.UserId, Player:WaitForChild("leaderstats"):WaitForChild("Parts").Value)
end)
Or directly give the variable where the leaderstat Part value is created
Yeah I’m going through the video now and I saw that you made some errors.
There’s another script inside of the game that creates the leaderstats folder and the parts value inside of the folder.
I’d recommend using ProfileService
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