Hello, im trying to make it where if Someone Presses Left Shift something happens, i know i should be using InputBegan but it doesnt work with another thing i need, so when i do “If K == LeftShift then” but nothing happens, how do i call Left Shift for this?
btw its aa custom keybind script, i do this
if K == game.Players.LocalPlayer.PlayerScripts.KeyBinds.Sprint.SprintKeyBind.Value then
but when the String Value is “LeftShift” it doesnt work, when the string value is a letter it then works.
oh Nevermind, just found out i would have to Use Numbers, 0 is Shift.
Why use plr:GetMouse().Keydown
? while you have UserInputService?
local uis = game:GetService("UserInputService")
uis.InputBegan:Connect(function(key, gameProcessed)
if gameProcessed then return end
if key.KeyCode == Enum.KeyCode.LeftShift then
print("Left shift is pressed!")
end
end)
https://developer.roblox.com/en-us/api-reference/event/UserInputService
https://developer.roblox.com/en-us/api-reference/event/UserInputService/InputBegan
its because when i try to do this it doesnt work at all.
UserInputService.InputBegan:Connect(function(input)
if SprintInput == "Hold" then
if input.KeyCode == game.Players.LocalPlayer.PlayerScripts.KeyBinds.Sprint.SprintKeyBind.Value then
isSprinting = true
end
end
end)
when I try to make it where if someone presses a button that’s the Value(Value is Q, its a string Value) then something happens, but it doesn’t work so i use the other way and it worked
The other way made it where someone press the Button that is the Value then something happens, do u know how to make work?