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Hi, im trying to get data to save on my game but the only tutorials i can find are out of date and not working.
i have tried so many scripts but nothing works! please can someone give me the script to save data for my game.
if you need it the leaderstats i want to save are “points” and “Prestige”
local DataStore = game:GetService('DataStoreService')
local myDS = DataStore:GetDataStore("YourDataForMarketsOrSomethingElse")
-- Set Data
myDS:SetAsync("Key", --[[Value here]] {1, 2, 3, "Blah blah blah", a = 1, b = 2}) -- Value can be whatever you want it to be, a table, a number, a bool, or a string.
-- Get Data
myDS:GetAsync("MoneyStored")