I basically just wanna make a ui where you hold down a key, an animation plays then something happens, basically just a proximity prompt with just ui
i want it to start like this
then hold key down and it turns into circle and does spin thing,
exactly like fnaf fangame Jr’s
edit: example
also sorry for background sound i was recording a video of the game the example came from
3 Likes
9100ryan
(Equin)
September 3, 2022, 10:08pm
#2
To be honest with you, the only idea I can think of is to have a bunch of images which you cycle through for the animation
If you find a simpler way to do this, please let me know because that’s something I might want to use in my game too
1 Like
9100ryan
(Equin)
September 3, 2022, 10:09pm
#3
Another thing, you can just tween the size of the TextButton down and then destroy the TextButton once it’s too small to be seen
1 Like
ChickHenEn
(ChickHenEn)
September 3, 2022, 10:53pm
#4
There is something for this:
Hello,
Recently, I made a Model which could be useful to most games. Yep, you read the Topic, it’s a Circular Progress. Simple and fast, so I decided to share it.
[Circular]
I made all necessary things for Circular Progress, such as:
Allow to change Color and Transparency of each part.
Can be used with any Decal.
Can change Circular Progress direction.
To make Circular Progress work, you only need to change percentage between 0 and 100. You can also use tween on percentage. If it is great…
2 Likes
Avzycx
(flawless)
September 3, 2022, 10:59pm
#5
This is actually pretty easy to make. All you have to do is tween it correctly and stopping or pausing the animation each time the player stops holding the space button. Now I’m not sure how to tween in like that, but you can use the link chicken sent.
1 Like
Although its a really nice example of circular progress bars it had too many features that were useless to me so I cut it down just to this
ProgressCircle.rbxm (6.5 KB)
1 Like